Multimedia Matematika di Era Digital

  • Hamdan Sugilar Prodi Pendidikan Matematika, UIN Sunan Gunung Djati
Keywords: multimedia matematika, teori kognitif multimedia

Abstract

Tujuan penelitian ini ingin mengetahui multimedia atau software matematika yang tepat pada pembelajaran matematika, untuk mengetahui teori kognitif multimedia, dan strategi penggunaan multimedia pada pembelajaran matematika. Metode yang digunakan adalah systematic literature review atau studi pustaka. Hasil penelitian menunjukkan bahwa multimedia yang digunakan ada yang berbasis android yang dapat didownload dari playstore, software problem solving matematika atau pemograman matematika dalam membuat aplikasi yang dikembangkan sendiri. Penggunaan multimedia atau software yang digunakan dapat membantu menyelesaikan soal-soal matematika yang tingkat kesultiannya lebih tinggi. Teori kognitif multimedia menyarankan adanya keseimbangan dan keterpaduan antara saluran visual dengan saluran audio dan kombinasi antara teks dengan grafik pada media sehingga dapat menciptakan daya tarik dan longterm memory. Strategi menggunakan media terdiri dari ketepatan menggunakan media, keterampilan menggunakan media, pemahaman teori kognitif tentang media.

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Published
2020-03-20
How to Cite
[1]
H. Sugilar, “Multimedia Matematika di Era Digital”, SENTER, pp. 442-451, Mar. 2020.
Section
Articles
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